

The weird thing is that our cards weren’t pushed at all when we were witnessing such a low framerate. There were occasions where our framerate dropped to mid-20s during some combats where there were lots of particles on-screen. Performance wise, these PhysX effects are quite demanding, especially if you choose the High PhysX settings. Spicy Horse Games provided the hardware GPU PhysX path to offer better performance, instead of exclusive physics effects. On top of that, those owning an AMD/ATI card will also be able to enable the PhysX effects. This is perhaps one of the best subtle implementations of PhysX effects, and we hope that more developers will follow Spicy Horse Games’ example. Without them, the battles feel ‘empty’ and kind of dull, without any resolution or wow factor. They truly add to the whole immersion and gaming experience. We have to admit that the game’s PhysX effects are amazing. Without any FPS restrictions, we could easily gather a lot of information about the PhysX implementation, how it scales to multiple CPUs and if players will be benefited from SLI configurations. The game is powered by Nvidia’s PhysX and unlike other games, it supports hardware GPU PhysX. It’s quite easy and you can find out how here. The game has a 30fps cap, and we had to edit our configuration files to remove it. As always, we used an overclocked Q9650 (4.2Ghz) with a GTX295, 4GB DDR2, Windows 7 64Bit and Nvidia’s latest ForceWare drivers. Alice’s inner world collapses, Wonderland is in danger and players need to fight their way and ultimately save Wonderland. Developed by Amerinan McGee’s team, ‘Alice: Madness Returns’ follows Alice on a journey through a wildly corrupted and shattered Wonderland to uncover the truth behind her haunted past and tortured psyche. EA has finally released the sequel to one of the greatest third person games.
